How AI is changing data Infrastructure

Subspace is building the infrastructure of the metaverse.


The impact artificial intelligence (AI) is having on enterprise data processes and workloads is well-documented, as is its capability to monitor and manage complex systems. But what is not widely recognized at this point is how AI will change data infrastructureRead More

Study: Reducing poverty and climate goals aren’t at odds

Image of slum housing.

Enlarge / Eliminating extreme poverty won’t necessarily boost emissions as much as people fear. (credit: Soltan Frédéric)

The United Nations’ first Sustainable Development Goal (SDG) aims to eradicate poverty around the world. If implemented, however, it might see people consume more—drive more often, buy more products—and, thus, produce more carbon emissions, fueling climate change. “With more money to spend, and therefore more consumption, there is usually a higher carbon footprint,” Benedikt Bruckner, a master’s student of energy and environmental sciences at the University of Groningen, told Ars.

But it doesn’t necessarily have to be that way, according to a new study put out by Bruckner, other researchers out of Groningen, and colleagues in the United States and China.

Published in Nature, the research makes use of high-level data about consumption patterns to show that reaching SDG 1—which shoots to move every person out of extreme poverty (under $1.90 per day) and half of everyone above the poverty lines of their respective countries—won’t excessively fuel climate change.

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10 essential ingredients for digital twins in healthcare

telemedicine


Digital twins could transform healthcare with a more integrated approach for capturing data, providing more timely feedback, and enabling more effective interventions. The information required to allow for better simulations lies scattered across medical records, wearables, mobile apps, and pervasive sensors. Read More

Capcom announces next-gen Street Fighter sequel, return to rollback netcode

Ryu is back (and bearded, hubba hubba). Welcome to the world of <em>Street Fighter 6</em>.

Enlarge / Ryu is back (and bearded, hubba hubba). Welcome to the world of Street Fighter 6. (credit: Capcom)

After years of speculation, rumors, and teases, Capcom confirmed the inevitable: A new generation of Street Fighter is coming.

The Japanese game studio concluded a week-long countdown with a Monday morning unveiling of Street Fighter 6. The 30-second teaser video focuses on two lead characters: the classic dragon-punching Ryu and the series’ newest character, Luke (introduced in DLC in Street Fighter V). The camera lingers on shifting fingers, wiggling toes, and bulging muscles and then zooms out to show the rivals staring each other down and revving up attacks, with each character accentuated by brief paint-splash effects.

While this trailer clearly doesn’t include “final” gameplay (or, really, any game-like combat), the brief footage zooms in on elements like fingernails, hair, and clothing, suggesting that we’re seeing the game’s planned level of real-time detail (as opposed to a pre-rendered cinema sequence). Capcom has yet to confirm what 3D engine the game will run on, but the trailer’s hair animations and reflective skin resemble features seen in characters in RE Engine games like Resident Evil 7 and Resident Evil Village.

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