GDS 2.0 and AuraDS from Neo4j bring graph data science one step closer to mainstream adoption.Read More
GDS 2.0 and AuraDS from Neo4j bring graph data science one step closer to mainstream adoption.Read More
Enlarge / Will the third time be the charm for a Space Launch System rocket fueling test? NASA will find out this week. (credit: Trevor Mahlmann)
NASA will resume its efforts to complete a key fueling test of the Space Launch System rocket on Tuesday.
The space agency has decided to modify this test, however, due to a problem with a check valve on the rocket’s upper stage that leads to a pressurized helium bottle. The valve was found to be stuck last week and will need to be replaced.
With the valve in this position, NASA does not feel it would be safe to load the upper stage with cryogenic oxygen and hydrogen during the “wet dress” test as originally planned. Therefore, Thursday’s test will fuel only the core stage—the largest and least-proven part of the rocket—during tanking operations. As part of this test, the launch system will be brought into a terminal countdown before cutting off at T-10 seconds.
Details on 10 up-and-coming AI innovation startups worth watching across retail, finance, cyber security, devops and more.Read More
Astra fund is working with developers like Zach Gage and new studios like Furniture & Mattress to develop a new crop of thoughtful games.Read More
Elden Ring doesn’t look that hard in this sub-nine-minute speedrun…
In the nearly two months since Elden Ring was released, the average player has reportedly needed dozens of hours to finish the “main story” portion of the game. Given that, the fact that the speedrunning community can now demonstrate a complete start-to-finish Elden Ring run in under nine minutes might be a little surprising.
Even for experienced Elden Ring players, watching Distortion2’s takedown of the game in 8 minutes, 56 seconds—a run in which he doesn’t attack a single enemy—can be confusing. So let us help you out with a quick primer on the short history of Elden Ring speedrunning thus far and the glitches and exploits that are driving players through the Lands Between in ever-shorter amounts of time.
Just days after Elden Ring‘s late February release, players marveled at traditional deathless runs that clocked in at just under 2.5 hours. Soon, though, players were dipping into old Dark Souls speedrunning tricks to bypass tough bosses or reach new map sections via careful, barely survivable jumps. That led to the first public, sub-hour Elden Ring speedrun by Twitch streamer LilAggy on March 9, just 12 days after the game’s release.