React.js Basics – The DOM, Components, and Declarative Views Explained
How to Use TypeScript – Beginner-Friendly TS Tutorial
This is Mandiant’s timeline for the Okta Lapsus$ breach, according to a researcher
A security researcher has posted a purported Mandiant timeline for the Lapsus$ breach of third-party Okta support provider Sitel in January.Read More
GDC 2022 drew 12K attendees in person and 5K online
The Game Developers Conference 2022 event drew 12,000 attendees in person and 5,000 more for online sessions.Read More
Warzone dev says game is losing players over “insane” download sizes
Enlarge / Maps this detailed can take up a lot of hard drive space.
For years, players have complained that ballooning game download sizes are clogging up hard drives and Internet bandwidth. In a recent interview with streamer TeeP, Call of Duty: Warzone Live Operations Lead Josh Bridge admitted that the game’s massive file size is also impacting the team’s ability to release new maps.
Asked about the possibility of adding the original Verdansk map in to cycle alongside the game’s current Caldera map, Bridge said, “We want that. We all want that,” before addressing the “technical problem” that makes it difficult: “The install and re-install sizes are fucking insane, right? If we pulled out Caldera and say we’re gonna drop in Verdansk, this could be essentially re-downloading, like, the size of Warzone,” he said.
“And every time we’ve done that, we lose players,” Bridge continued. “Because you’re kind of like, ‘I don’t want to re-download that,’ [so you] uninstall. I think you can’t fit anything else but Warzone on a base PS4.”
You can’t grow if you can’t find talent: Overcoming IT staff augmentation challenges
The benefits of staff augmentation are obvious. However, the strategy also comes with a variety of challenges.Read More
Bungie slams YouTube’s DMCA system in lawsuit against Destiny takedown fraudsters
Bungie slammed YouTube’s Digital Millennium Copyright Act (DMCA) process in a lawsuit against 10 John Doe defendants accused of sending fraudulent takedown notices against Destiny 2 videos.
“Doe Defendants were able to do this because of a hole in YouTube’s DMCA-process security, which allows any person to claim to be representing any rights holder in the world for purposes of issuing a DMCA takedown,” Bungie wrote in a complaint filed Friday in US District Court for the Western District of Washington. Bungie continued:
In other words, as far as YouTube is concerned, any person, anywhere in the world, can issue takedown notices on behalf of any rights holder, anywhere. A disgruntled infringer or a competitive content producer, for example, can issue takedown notices purportedly on behalf of Disney, or Fox, or Universal—or even Google itself. All they need to do is: (1) fill out the video removal form… (2) have a Google account—including, upon information and belief, one created that same day and with fake information; and (3) fill out information and click verification buttons fraudulently certifying that they have the right to submit the takedown request, with no verification done by YouTube.
While YouTube and its owner Google were not named as defendants, they feature heavily throughout Bungie’s complaint. The 10 Doe defendants haven’t been identified yet because of “the Byzantine procedural labyrinth Google required before it would address the fraud its users were committing, let alone identify who its fraudsters were,” Bungie wrote.
Ukraine says major cyberattack against telecom has been ‘neutralized’
Ukraine confirmed a “massive” cyberattack today against telecom Ukrtelecom, which appears to be one of the largest since Russia’s invasion.Read More
Microsoft Azure Defender for IoT vulnerabilities could lead to ‘full network compromise’
Five critical vulnerabilities in Microsoft Azure Defender for IoT were disclosed by researchers at SentinelOne.Read More

